Sydney Adams

Game Designer. Gamer. Storyteller.

Award-winning Senior Game Designer

LiftAR

 

LiftAR is an Augmented Reality game experience for parents and children
to engage together on educational lesson plans for 5th grade Mathematics. Our lesson plan aims to build a relationship between parent and child while learning
and working together.

 

The Verizon Connected Futures Prototyping and Talent Development program, in partnership with NYC Media Lab, supports development of new media and technology projects from universities across New York City, linking students and faculty with industry experts. My team was one of 12 selected.

On this team, I was one of the developers. I worked on interaction design, UI, and scripting interactions and animations in Unity using Apple ARKit and Vuforia. Our project was featured in Medium and Techtalk.

LiftAR Team:

Sydney Adams, LaTricia Watford, Aaron Lee, Aimee Abalos, Karla Polo Garcia,
University Affiliation: The New School, Parsons School of Design
University Program: Design & Technology

Prototyping:

We began with a paper prototype. The user interaction began to take form which allowed us to move into the technical phase. Once we began understanding technical limitations and struggles, we were able to adjust the interaction accordingly. In addition, we made sure to conduct several playtests, in order to gather information, and test if the app itself was effective.

After the program, we had a functional prototype which we presented to the technical community at a Verizon Demo Day event. We gave a presentation about our project, findings, and future steps. I spoke about how the idea came about, and how we designed the interaction around our shared experiences.

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