Sydney Adams

Designer. Gamer. Storyteller.

Hi, I’m Sydney Adams.
A game and narrative designer that specializes in blending compelling game mechanics with vivid storytelling.

Narrative designer – Alchemy rpg (Lore Of Aetherra: Dark Symmetry)


2021-2022

Designed adventures containing in-world events, non-combat systems (e.g., puzzles, riddles, festivals) and unique thematic characters. Built onto existing lore and internalized worldbuilding and writing style guides.

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