Sydney Adams

Designer. Gamer. Storyteller.

Hi, I’m Sydney Adams.
A game and narrative designer that specializes in blending compelling game mechanics with vivid storytelling.

First Contact

First Contact is a physical computation game which is a throwback to classic carnival games. Using plushie blasters, players must defeat dangerous aliens before their “First Contact,” is their last!

Team:

Sydney Adams: Game Graphics, Fabrication

Chieh Li Lin: Fabrication, Hardware

Vivian Lee: Programmer, Hardware

first contact

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